0.15.4a Music Update
Bugfixes:
+ player doesn't reset to electric wires after taking damage from them
+ richer doesn't follow through with attacks on death
+ fixed sewer elevator placement issues
+ fixed easter egg dialogue if Val figures out how to hoard MercuryBlasts
New Content:
+ new music for the Lab/Tutorial level
+ new music for the Weather Station 7 area
Gameplay Changes:
+ gun eyes target both directions on backdash
Visual Changes:
+ detailed the interior of the Digital Frontier bar
~ made the Gallery Park subway station darker and more self-similar
~ modified moving leaves shader to hide the noise pattern
Internal refactors:
~ modified scene behaviour graphs to correctly pick root nodes
~ register/cache game state change listeners instead of searching for all of them each time an update is pushed out
Get Vapor Trails
Vapor Trails
Heartfelt game about revenge (on Steam!)
Status | In development |
Author | sevencrane |
Genre | Platformer, Action |
Tags | Cyberpunk, Metroidvania, Pixel Art, speedrun-friendly, Story Rich, Unity, vaporwave |
Accessibility | Subtitles, Configurable controls |
More posts
- STEAM RELEASEJan 29, 2024
- 0.18.10 UpdateOct 12, 2022
- Ghost AI for AndromedaSep 26, 2022
- 0.17.31 UpdateApr 02, 2022
- 0.17.15 UpdateMar 25, 2022
- 0.16.5a PatchMar 15, 2022
- 0.16.4a PatchMar 14, 2022
- 0.16.3a UpdateMar 13, 2022
- 0.16.2a PatchOct 08, 2021
- 0.16.1a bugfixSep 18, 2021
Comments
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+ gun eyes target both directions on backdash
yooo this is lowkey huge. That should fix my issues with the Richter fight and be a good change in general.
You know, I just realized it doesn't actually work yet because I forgot to enable the new target zone in those animations. I'll push a fix tonight.
But yes, since you can turnaround attack during those animations I think it makes way more sense. Thanks for reporting it, if that was you.