Summer Update 2
the shameful bugfix edition
The "can't continue game" bug was due to me misunderstanding a tiny yet critical part of C#'s garbage collection. It ended up being a one-line fix. Also, I finally wrote a build script, so I can push updates more frequently.
Bugfixes:
+ wall detection doesn't trigger on platforms
+ uploaded the right versions for osx and linux
+ saving and loading works again
New content:
+ no
Visual Changes:
+ night market is blue now, will have lore soon
Gameplay Changes:
+ jumping up into a one-way platform no longer counts as wallhit
+ Richter is faster, and the spinning ground pound has a new anti-air hitbox
+ tweaked player attack hitboxes on aerial kicks
Internal refactors:
~ rewrote wall detection code to use raycasts instead of a boxcast
~ rewrote saving again
Get Vapor Trails
Vapor Trails
Heartfelt game about revenge (on Steam!)
Status | In development |
Author | sevencrane |
Genre | Platformer, Action |
Tags | Cyberpunk, Metroidvania, Pixel Art, speedrun-friendly, Story Rich, Unity, vaporwave |
Accessibility | Subtitles, Configurable controls |
More posts
- STEAM RELEASEJan 29, 2024
- 0.18.10 UpdateOct 12, 2022
- Ghost AI for AndromedaSep 26, 2022
- 0.17.31 UpdateApr 02, 2022
- 0.17.15 UpdateMar 25, 2022
- 0.16.5a PatchMar 15, 2022
- 0.16.4a PatchMar 14, 2022
- 0.16.3a UpdateMar 13, 2022
- 0.16.2a PatchOct 08, 2021
- 0.16.1a bugfixSep 18, 2021
Comments
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and why tf is valentine so strong
Good question! Val is strong because she was built to destroy Vapor City's orbiting satellite god.
Awa- HUH?!
speaking of lore what is the whole lore of the valentines i mean what year did they need faceBOt?
Oh, I'll reveal more of it in the next update.
bet