Demo Day Patch
Smaller bugfixes and changes based on feedback:
+ added a "main menu" button to the pause menu
+ standardized font size on pause menu
+ fixed bug where player would keep moving when sitting on a bench or ledge
+ added a jaunty tune to the health upgrade (shoutout to Gray Heron)
+ fixed bug where player could mash continue to get out of the frozen state during dialogue choices
+ fixed bounds on Richter fight to avoid platform dropping and remote triggering
+ made interaction prompts more visible
+ made the Lady of the Lake execution automatic
+ enlarged some interaction trigger zones
+ fixed Lauren's dialogue after fixing gun eyes
+ modified Richter's act-out-of-hitstun behaviour to avoid wall-pins
+ tweaked game state-based dialogue
+ made gun eyes necessary for lever flipping
- decreased stun length on some attacks (they were absurd, like almost a second on the elbow drop)
- decreased air control amount to make platforming less twitchy
Get Vapor Trails
Vapor Trails
Heartfelt game about revenge (on Steam!)
Status | In development |
Author | sevencrane |
Genre | Platformer, Action |
Tags | Cyberpunk, Metroidvania, Pixel Art, speedrun-friendly, Story Rich, Unity, vaporwave |
Accessibility | Subtitles, Configurable controls |
More posts
- STEAM RELEASEJan 29, 2024
- 0.18.10 UpdateOct 12, 2022
- Ghost AI for AndromedaSep 26, 2022
- 0.17.31 UpdateApr 02, 2022
- 0.17.15 UpdateMar 25, 2022
- 0.16.5a PatchMar 15, 2022
- 0.16.4a PatchMar 14, 2022
- 0.16.3a UpdateMar 13, 2022
- 0.16.2a PatchOct 08, 2021
- 0.16.1a bugfixSep 18, 2021
Comments
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keep up the good work!