0.5.1 - Tunnels
neodrive » Devlog

Small update.
- added the ability to buffer shifts for 0.25 seconds. this makes shifting more consistent if you hit the clutch slightly after hitting the shift input
- fixed a bug with author ghosts not appearing
- added an experimental tunnel asset to the Desert Speedway turn (finally, that audio reverb zone is useful for something)
- fixed a bug with hidden/unattainable wheels mistakenly appearing
- fixed timer bugs
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neodrive
a downloadable arcade racer demo
Status | Prototype |
Author | sevencrane |
Genre | Racing, Action |
Tags | Low-poly, Singleplayer |
Accessibility | Configurable controls |
More posts
- 0.5 - Better physics, more tracks, new wheels, more37 days ago
- 3D tracks, wheel support64 days ago
- Ghosts68 days ago
- Desert Speedway track70 days ago
- Tutorial Level71 days ago
- TCS/LCS73 days ago
- Checkpoints & Drifting75 days ago
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Hell yeah