Development Paused
NEODRIVE » Devlog
GOOD NEWS AND BAD NEWS
The bad news, obviously, is that development on NEODRIVE has been paused.
The good news is that I’m working on a new project with a professional animator and a professional musician.
Keep an eye out for BUGGOMANCER early next year…🐛🐛🐛
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NEODRIVE
time attack high-skill arcade racer
| Status | In development |
| Author | sevencrane |
| Genre | Racing, Action |
| Tags | Low-poly, Singleplayer |
| Accessibility | Configurable controls |
More posts
- 0.7.7 Minor Update1 day ago
- Steam page is up!35 days ago
- 0.7.6 - How To Play40 days ago
- 0.7.5 - Paddle Shifting minor bugs47 days ago
- Notes on Accessibility48 days ago
- 0.7.4 - Paddle Shifting48 days ago
- How To Exit Collider Hell50 days ago
- 0.7.3 - Security52 days ago
- 0.7.2 - UI Polish54 days ago

Comments
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Bro is an awesome game dev who just can’t stick with a project long enough to see it through :/ We miss Vapor Trails!
i do too…Vapor Trails was straight up unrealistic to make given the fact that I’m one guy with a day job.
Neodrive was/is a WAY more manageable project. i could just release it as-is but I want to have some more tracks and assets. it’s basically done minus like a dozen campaign tracks. I only dropped it because this new project seems very cool and I wanted to be a part of it.
Honestly, thats fair. Well, I can’t wait to see buggomancer. and maybe one day, vapor trails will live again… good luck!