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forest, keep, mirror

forest, keep, mirror

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Devlog

  • UX Update
    December 07, 2021 by sevencrane
    4
    - gentler introduction with regards to eldritch tile mechanics - clearly differentiate tile type - more status indicators on affected tiles - tutorial text boxes in the first few levels - new mechanic... Continue reading
  • NO MORE CARDS
    December 02, 2021 by sevencrane
    1
    Cards are gone because they didn't make sense for this type of game, replaced by buttons. Also, I added different types of structures (stone, wood) to make the later levels with the masons make more s... Continue reading
  • Card UI update
    July 06, 2021 by sevencrane
    1
    - added cards and better UI instead of a terminal you have to type things into - will re-add terminal options in the future, had to disable it for now because i didn't want to also make session storag... Continue reading
  • 0.0.2 Update
    July 03, 2021 by sevencrane
    2
    - added two new unlockable tiles, Mason and Wall - added a new eldritch tile, Prism - added some new levels - added an info popup when you click on a tile - added mouse-based camera controls - refacto... Continue reading
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