A/D/arrow buttons - switch workspaces
I made this game for a hackathon with my friend Tyler.
Drag ingredients into the cup to make a coffee.
Every non-blended drink needs either a normal (dark) or decaf (light) coffee from one of the two coffee pots.
If the drink isn't iced or blended, the milks need to be added to the cup first and then warmed using the steamer attached to the espresso machine.
Steam levels are:
a little foam
a lot of foam
Increase steaming levels by pressing the button repeatedly.
A blended drink needs these ingredients, in this order:
blended drink mix
Then blend the drink in the blender and drag it to the cup.
Syrups need to be added to the cup last.
To add an espresso shot, the filters need to be unlocked from the espresso (turned left) and locked into the espresso grinder, where you'll need to grind the beans and then drag the handle down to tamp the grounds into the filter. Then lock the filter back into the machine and press the button.
Every drink needs a top. Hot drinks need a top and a cup wrapper thing, I forget what they're called.
If you mess up a drink, you can always throw it in the trash.
- the chai syrup is green because I didn't know what chai was when I made this game
- if you get an impossible order, reload the page
- the decaf and normal coffeepots are all the way to the left of the left page. if they're cut off, reload the page and enter full screen when you're in the main menu
- if they're still cut off, run the game on a larger screen
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How do I make a blended coffee without the guy telling me that its an iced coffee because to blend something dont you need ice? if im doing it wrong can you go into further detail on how to properly blend coffee and also what are the things on the right side of the fridge? Sorry i just have no idea.
to use the steamer you stick the cup under it and press the button, but the cup can only have milk in it
from what i remember for a blended drink you have to get the blended drink mix and put that in the blender. it's that multicolored carton under the counter on the first page.
i don't remember what the things on the right side of the fridge are, sorry. i made this game five years ago and didn't really know how to program then.
i a m c o n f u s i o n
This game is infuriating but I still love it. Definitely could go somewhere, lol
Maybe I will make a game with the same idea and try to polish it more.
You should, it's a fun concept. I remember wanting to make a slightly more technical Valhalla.
Cool, thanks! add it to the list of game ideas... lol
Update: When I finish my current french and pychology classes I will have free time and work on this.
I've been thinking about this game, and I had some cool ideas for what I am going to do. So, the bartender hands are going to be ragdoll based, you will move the with WASD, IJKL. Rotate them with QE, UO. And grab with Shift,c and Space, N.
So, my other idea was this. What if you made it flair/music based?
So, the flair part is, the numbers bar would have tricks that you can unlock for money, which you earn by selling drinks/getting tips.
The music part is, there would be a radio under the table which you can select whatever the BGM is. The radio also displays the songs waveform. If you press buttons to the beat of the song, you get extra points.
In addition to that I would try to make it a lot polished and have clean art. I think it could be a cool steam game. And my first real game lol, cause my other stuff is just demos.
That sounds pretty fun. Keep it simple to begin with though, like don't worry about the beat mechanics until you've got the QWOP hands working properly and a working gameplay loop of serving drinks. Like that's enough of a cool gimmick that I'd play it on here without worrying about music things.
Have fun though! Post a link here when you've got a working prototype so I can check it out.
i don't know how to play i can't do anythinng
I really like this game! Its pretty good, but i have trouble with finding some game mechanics. For ex. the location of some items and how to add in some ingredients. Otherwise its really well made and has easy controls! looking forward for the mobile version!